Reunion (Their first 4X space RTS game. Imperium Galactica III: Genesis (Became Nexus The Jupiter Incident)įan Games & Large Scale Total Conversion Mods Imperium Galactica related game projects list (Updated ) : So if you’re not nostalgic for old retro websites with music, animating gifs & left click browsing then you probably won’t like it) (Note: Originally built in 2001 this website is still deliberately very late 90s early 2000s retro in design. This is my latest summary of the website list below. I could use some help from the community with this list as I'm sure there's more I don't know about. For this list I collected pics, vids, demos, and information for as many of the projects as possible. I also created a list of other games out there that are similar to IG as while there's nothing out there quite like IG there are still some pretty brilliant similar 4X games out there with in-depth planetary development. Long story short, to celebrate Imperium Galactica's 2017 resurrection on Steam & GoG I thought I'd finally do what I've been planning for years and create an Imperium Galactica Legacy section on my oldschool retro website paying tribute to the original IG games along with any successful & sadly unsuccessful IG related fan projects out there to make sure that they are never forgotten and can inspire talented IG fans to create new IG projects in the future. This game is fun, complex and only going to get better – but the odd mishmash of polish and crudeness mean GalCiv II is still captain of the fleet.I'm looking to engage the various Imperium Galactica communities to help me build an ever improving list of IG related games out there. Yet the point about being an impartial reviewer is that you don't take into consideration the heart- string tugs of human interest, but look at the end product. Similarly, towards the endgame StarDrive suffers from excessive slowdown, especially in large galaxies. Many players, especially those on more obscure hardware setups, have had problems playing the game at all or suffer regular crashes. And although the developers are working madly hard to bug-fix, there were still some outstanding problems at the time of writing. I found myself using the standardised ships because they just worked.īeyond that, the diplomacy, combat and research are all solid if unexciting. Again, the lack of any tutorial means many of your ships are likely to be abortive sports, like the spare Ripleys in Alien 4 that are missing vital components. Unlike GalCiv II's modular structure, each ship here is like a miniature SimCity – you have to ensure each component has enough power routed to it, guns have enough ammo, armour is covering everything and that warp drives aren't missing moody Scottish engineers. Like GalCiv II, new research advances unlock new components.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |